“Spinners worked really well in the old Bard’s Tale because it was so tile-based. But these are not coming back - they just don’t work when your dungeons or mazes just don’t look like the same square every time you move. These are squares that would spin your party around, and they were frequent hazards in the grid-based RPG designs of the 1980s. Spinner traps, like music, are a mainstay of the older Bard Tales games. It’s a touch that sound designer Brian DiDomenico added. One spell shrinks your enemies, and when they curse at you while tiny, it’s in a high-pitched voice. Sound design is just as important to The Bard’s Tale IV as its music. He wasn’t sure what versions they used, but an InXile rep said over email that “some are from the GS and some from the Amiga. He went on to note that the games (they were on Apple II, Apple II GS, MS-DOS, Amiga, Commodore 64, and other formats) had different MIDI tracks, so the best depended on what platform you played on. “We took the old MIDI tracks and we brought them forward and orchestrated them, had our sound designers pour their love into it,” Rogers said. InXile turned to the original MIDI recordings of the songs as it prepared its orchestrations. You’ve got spells like Warstrike and songs such as Falkentyne’s Fury and Wayland’s Watch. Voice actors perform all of the lines for each of the characters you encounter (you can still make your own party, if you want a more traditional Bard’s Tale experience), and in addition to the narrative dialogue, they chime in from time to time, similar to how characters add flavor in other RPGs by commenting on their locations, their feelings, etc.Īs as fan-supported project, The Bard’s Tale IV has plenty of references to the old games. “It’s a ‘Who’s Who’ of Gaelic singing talent in Scotland.” “We have Julie Fowlis, who is one of the main singers on the movie Brave.” (She sang the songs “ Touch the Sky” and “ Into the Open Air.”) “It’s all original music,” said Rogers, who was also the lead designer for InXile’s VR RPG, The Mage’s Tale.
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